AI Insights · Timothy · October 2025
Top 5 Dynamic Games on iOS in Oceania - Q3 2025
Discover the performance trends of the top 5 dynamic games on iOS in Oceania during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, several dynamic games on the iOS platform in Oceania showcased notable performance trends. Here's a detailed look at the top five based on data from Sensor Tower.
Gossip Harbor®: Merge & Story
Weekly Revenue: This game experienced a consistent rise in weekly revenue, reaching approximately $361.9K by the week of September 8, before slightly declining towards the end of the quarter.
Weekly Downloads: Downloads saw an initial peak at 20.6K in early July, followed by a gradual decline, stabilizing around 10.7K by the end of September.
Weekly Active Users: Active users increased steadily, starting at 194.6K and peaking at 221.8K in late September, indicating strong engagement.
Pokémon GO
Weekly Revenue: Revenue fluctuated, peaking at $517.2K in mid-August, with a subsequent decrease towards the end of the quarter.
Weekly Downloads: Downloads remained relatively stable, averaging around 3.9K weekly.
Weekly Active Users: Active users showed a slight decline from 185.1K to 163.6K over the quarter.
Gardenscapes
Weekly Revenue: Revenue remained stable around $140K to $160K, with minor fluctuations throughout the quarter.
Weekly Downloads: Downloads decreased from 4.8K at the start to around 3.1K by the end of September.
Weekly Active Users: Active users increased initially, reaching a high of 46.1K in early August, before declining to 31.1K by the end of the quarter.
Homescapes
Weekly Revenue: Revenue showed a positive trend, increasing to $102.6K by mid-September.
Weekly Downloads: Downloads were relatively low, with a slight increase towards the end, peaking at 2.7K in late September.
Weekly Active Users: Active users grew from 13.8K to 22.3K, indicating an upward trend in engagement.
Evony
Weekly Revenue: Revenue peaked at about $103.9K in late August, followed by a decline to $69.7K by the end of September.
Weekly Downloads: Downloads decreased steadily from 2.4K to around 1.3K throughout the quarter.
Weekly Active Users: Active users showed a downward trend, starting at 5.4K and ending at 3.6K.
These insights highlight the dynamic nature of mobile gaming performance in Oceania, with varying trends in downloads, revenue, and user engagement. For more in-depth analysis, visit Sensor Tower.